Block Runner core
An endless pixel platformer with gravity, jump state, spikes, gaps, and solid collision. Built for short, repeatable sessions.
Canvas game engineWeb3 pixel platformer
Ventona hosts Block Runner, a competitive endless platformer with clear controls and a path to publish verifiable run scores.
Product
One platformer loop, one scoring flow, and network status tools that keep each run clear and trackable.
An endless pixel platformer with gravity, jump state, spikes, gaps, and solid collision. Built for short, repeatable sessions.
Canvas game engineDistance and survival feed a single run score. Submit to the leaderboard, with room for on-chain attestations as the network layer expands.
Leaderboard readyNetwork status, session identity, and score integrity sit next to the game so players always know the current link state.
On-chain readyMechanics
Grass platforms, dirt cores, and spike hazards form a readable side-scrolling course. Jump clean, hold for height, and keep moving.
Open the appWeb3 integration
Each session moves through clear states. Status indicators show connectivity so you know when scores can post.
Start, Playing, Game Over, and Submit Score form a strict state machine. Score submission opens after a completed run.
Clear flowOnline, offline, and chain-ready pills keep the link state visible. Runs keep working when the connection drops.
Always readySubmit with a short handle for the board. Later releases can map that handle to wallet-backed identity.
Handle firstOpen the app, jump the first gap, and put a score on the board.